Mancubi with flamethrowers, Revenants using jetpacks, charging Pinkies, insta-moving Summoners. all the good stuff!Īs the 2x faster Chaingun, the Super Chainsaw that can kill almost any demon, a “glory-killing” sequence of punches and weapons with faster animations. Visually, it’s a mix of the original sprites by Neccronixis with some details from Franco Tieppo's version. Version 2.0 also added 8 new weapons (including the Gauss Cannon) that can be individually picked to replace the regular ones.Īt least a better job compared to my initial attempts from 2016, some of them reworked from scratch. Watch it on 1080p for the BEST experience: Listen to a new selection of tracks (a few of them from Doom 2016) with improved OPL instruments. Perfect for some heavy djent riffs! You can see the full bestiary down here.Īn extensive change of textures\flats to set any map on a Doom 2016 mood, including foundries on the surface of Mars or Hellish canyons filled with toxic goo. Replacing the Zombieman, the Possessed ones are slow and can only attack when closer to the player. It's the weakest enemy in the game, however he attacks almost instantly, causing some distress if you're low on health. Probably the only enemy unchanged from vanilla, behaving exactly like the normal shotgunner. It's a lot faster compared to the original one, being able to avoid your shots just moving around. His fireballs are also faster and deals more damage. The Pinky Demon can charge at high speed, glowing his face when running towards you. You can see him in the dark when that happens. They have less health and will explode after touching you, however his blast will damage the player twice. When attacking, his flames changes from blue to red. Replacing the Chaingunner, the Hell Razer will fire a deadly beam that can drain your health in a matter of seconds.
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